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Qoole for Quake
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TABLEVT2.QLE
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Text File
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1997-09-04
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4KB
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106 lines
// QOOLE
// Brushes: 5
// Entities: 1
// Objects: 7
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000137 500.0 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000141 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_8 0 0 0 1.00 1.00
} // Brush 4
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1
Entity: 0
} // Object 0
{ // Object 1 :
Position: (12.0, 11.999998, -12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 4, 5, 6
} // Object 1
{ // Object 2 : Cube
Position: (0.0, 0.000007, 12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (3.125, 2.25, 0.25)
Brush: 0
} // Object 2
{ // Object 3 : Cube
Position: (-75.0, 54.000008, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.78125, 0.5625, 0.375)
Brush: 1
} // Object 3
{ // Object 4 : Cube
Position: (75.0, 54.000008, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.78125, 0.5625, 0.375)
Brush: 2
} // Object 4
{ // Object 5 : Cube
Position: (75.0, -53.999992, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.78125, 0.5625, 0.375)
Brush: 3
} // Object 5
{ // Object 6 : Cube
Position: (-75.0, -53.999992, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.78125, 0.5625, 0.375)
Brush: 4
} // Object 6